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The Crius update for EVE Online has been released today. It's big. Like 1gb in size big. The general tag line on this release is:

The Empires struggle to contain you. The pirate factions push the boundaries of science to combat you. Meanwhile, beneath the shiny new veneers of the stations and starbases, the industrial sector upgrades its facilities and interfaces to support you. Why? Because they know your money and power drives the universe, and making your life easier makes their wallets fatter.

If you like the industrial side of EVE Online, you'll love the new features in Crius. If you've never tried your hand at it, now is a great time to check it out. Easier to use interfaces, more opportunities, and new features give savvy industrialists and cunning crafters that extra edge they are looking for. There's never been a better time to build.

Head over to the main expansion page for all of the nitty gritty details about what is in store today with the latest patch.



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Ubisoft has released today a new gameplay trailer for Assassin's Creed Unity.

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Set amidst the chaos of 18th Century Paris, Arno, a young Master Assassin, will embark on an extraordinary journey to expose the true powers behind the French Revolution. His pursuit will throw him into the middle of a ruthless struggle for the fate of a nation and ultimately carve a new destiny for the people of France.

Experience completely redesigned gameplay in Assassin’s Creed Unity including, a reinvented combat system, enhanced stealth techniques, and brand new parkour mechanics. Make History and leave your mark on the French Revolution.

Assassin’s Creed Unity will be released on October 28 for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and Windows PC. Set in a once-magnificent Paris, Assassin’s Creed Unity plunges into the terror of the 1789 French Revolution and features the most dense and immersive Assassin’s Creed city ever created. Through the streets of Paris, the starving inhabitants are set to take up arms for freedom and equality. In this time of chaos and brutality, a young man named Arno, wounded by the loss of those he loved, sets out on a deadly path of redemption. Arno’s pursuit throws him into the middle of a ruthless struggle for the fate of a nation and transforms him into a true Master Assassin.



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Today, 2K Games announced the new IP available on the Xbox, Playstation, and PC platforms entitled Battleborn. Read the press release details below, right after you want the snazzy reveal trailer.

Battleborn is developed by the teams behind the critically acclaimed hybrid role-playing-shooter Borderlands 2, and is an ambitious fusion of genres. The game combines highly-stylized visuals and frenetic first-person shooting, with Gearbox’s industry-leading co-operative combat, and an expansive collection of diverse heroes. Battleborn is set in the distant future of an imaginative science-fantasy universe where players experience both a narrative-driven co-operative campaign, as well as competitive multiplayer matches.
 
“If Borderlands 2 is a shooter-looter, Battleborn is a hero-shooter,” said Randy Pitchford, president of Gearbox Software. “As a genre-fused, hobby-grade, co-operative and competitive FPS exploding with eye-popping style and an imaginative universe, Battleborn is the most ambitious video game that Gearbox has ever created.”
 
“Battleborn represents the combined might of the development and publishing teams behind the  success of Borderlands 2, which to date has sold-in more than 9-million units worldwide and has become 2K’s highest-selling game of all time,” said Christoph Hartmann, president of 2K. “The size, scope, and ambition of Battleborn are unlike any other title in 2K’s history, and the result is a defining next-gen co-operative experience.”
 
To learn more about Battleborn, read the latest issue of Game Informer magazine or visit www.gameinformer.com/battleborn throughout the month of July for an exclusive look at the game. A teaser trailer for the game can be viewed here: https://www.youtube.com/watch?v=J3pgQc17JB0.
 
Battleborn is available for pre-order and will release during Take-Two Interactive Software Inc.’s fiscal year 2016 ending March 31, 2016, for Xbox One, PlayStation®4 system and PC. For a list of retailers that are taking pre-orders, please visit www.battleborn.com. Battleborn is not yet rated by the ESRB. For more information on Battleborn, follow us on Twitter, become a fan on Facebook, subscribe on YouTube, and visit www.battleborn.com.



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Yesterday (because we're slacking with the updates), Rockstar released the "I'm Not a Hipster" update for Grand Theft Auto Online. As the press release states: "The post ironic, artisanal, organic, entirely independent, 100% re-claimed “I’m Not a Hipster” Update is now available for Grand Theft Auto Online. This free new update features over 100 fixes and changes to gameplay, alongside “Hipster” themed content additions including; new retro print tees, skinny jeans, hairstyles, tattoos, animal masks; seven new vehicles including the ostentatious 6-seater Dubsta, 12 new jobs and much more. "



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Ubisoft did a surprise announcement at E3 revealing that there will be a new Rainbow Six coming soon. From the press release:

Tom Clancy’s Rainbow Six Siege will be available in 2015 on PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and Windows PC.

Development of Tom Clancy’s Rainbow Six Siege is being led by Ubisoft Montreal. Inspired by real world counter-terrorist organizations, Tom Clancy’s Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position -- by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more -- or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.

“As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“

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